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WAREHOUSE

GOAL: TO CREATE AN 'OLD WAREHOUSE FOR UNDERGROUND RAVES' WITH USER-CONTROLLED LIGHTS AND SOUND

HIGHLIGHTS: DJ BOOTH, FULLY ADRESSABLE LIGHTING PANELS ON CEILING, TEXTILE-BASED STATUES TO CATCH LIGHT

DETAILS: 800SF, HIGH CEILINGS, MEZZANINE



 

DESIGN:

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CONCEPT RENDERING 

PROCESS:

The warehouse is designed to display a custom adressable LED panel system that covers the entire ceiling. We decided to use a mansard style ceiling to highlight the vertical focus of the room and sculptures.

The warehouse is also a major 'Plot room', meaning it contains a lot of storytelling elements and puzzle clues. It is a remnant of the 'Old city' and has artifacts from a previous era. Below is a mock newspaper I designed for this room.
 

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STORY ELEMENT

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COLOR ELEVATION

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SCALE TURNAROUNDS, USED FOR FABRICATION

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VARIANT STATUE

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VARIANT ROOM

BUILD PHOTOS:

EXPERIENCE:

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