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WAREHOUSE
GOAL: TO CREATE AN 'OLD WAREHOUSE FOR UNDERGROUND RAVES' WITH USER-CONTROLLED LIGHTS AND SOUND
HIGHLIGHTS: DJ BOOTH, FULLY ADRESSABLE LIGHTING PANELS ON CEILING, TEXTILE-BASED STATUES TO CATCH LIGHT
DETAILS: 800SF, HIGH CEILINGS, MEZZANINE
DESIGN:
CONCEPT RENDERING
PROCESS:
The warehouse is designed to display a custom adressable LED panel system that covers the entire ceiling. We decided to use a mansard style ceiling to highlight the vertical focus of the room and sculptures.
The warehouse is also a major 'Plot room', meaning it contains a lot of storytelling elements and puzzle clues. It is a remnant of the 'Old city' and has artifacts from a previous era. Below is a mock newspaper I designed for this room.
STORY ELEMENT
COLOR ELEVATION
SCALE TURNAROUNDS, USED FOR FABRICATION
VARIANT STATUE
VARIANT ROOM
BUILD PHOTOS:
Otherworld-Philly-warehouse
warehouse construct 2
ware woman
Otherworld-Philly-warehouse
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EXPERIENCE:
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